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Need help Understanding

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Need help Understanding Empty Need help Understanding

Post by Guest Sun Sep 30, 2012 7:05 pm

Need help Understanding Pvp10



help please with understanding this
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Post by Guest Sun Sep 30, 2012 7:06 pm

trying to see if that means that i need to have 5300 in armor to not get hit by the opponent????
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Post by Molehunter Sun Sep 30, 2012 8:50 pm

Not sure why the 5300 armor stat.

Your armor+HP combine stat needs to be higher than his damage to survive a hit. Which with your current gear setup is not going to happen.

Your defense stat is lower by your opponent's DC buff. Since his defense stat is also low, you can run NMV to transfer some of your attack to defense. So he can't hit you in the first place...
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Post by Guest Sat Oct 06, 2012 11:53 am

i am still not understanding the chart. i think i got PVP somewhat I am sure there is still more i could learn but believe i have the basics.

the way i came up with 5300 in armor was because from the chart it is saying that he could give 5200 in damage so just trying to understand the chart.....
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Post by Zord Sat Oct 06, 2012 12:04 pm

as mentioned in a PM, the calculated attributes are meaning the following:

Effective stats of attack, defence, armor, damage, hp: these are your (it's on the left, and your opponent's is on the right) static stats used during combat (i.e. these stats are excluding savagery, high guard, shield strike, golden shield, etc) when calculating to-hit chance (before rolling for to-hit), and damage. These are based on your visible stats i.e. the ones you see in a profile moreover some buffs and enhancements that take effect during combat.

Chance to hit: the left value indicates what chance do you have to hit successfully the opponent, and similarly, the value on the right is the chance that you are being hit. This is the basic calculation, it excludes dodge, first strike, and a potential stun.

Damage dealt: the left amounts display how much damage you deal to your opponent in case you hit successfully (excludes the triggered effect like reinforced armor, nullify, piercing strike, critical hit) - minimum, maximum and the average is calculated. Similarly, you find it on the right, that what damage would you receive upon being hit successfully.

I hope this clarified the chart enough Smile.

As to answer, you have 99 effective armor, and your opponent has 5380 effective damage, so the average damage received is 5282 when you are being hit.
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Post by Guest Sun Oct 07, 2012 6:10 pm

thx
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